![]() IN Planetfall, the dwelling system has been reworked, so you need to accrue influence to purchase dwelling units, which acts as another soft limiter/brake on amassing large armies. ![]() In Aow3 you could get lucky and find a large independent city, capture it, and boost your economy quite quickly that way, and thus boost your army.Īlso, in AoW3, if you were lucky you could capture a dwelling quite early, and therefore get their units quite early. fewer cities.Īlso, in every game, you start with a brand new, small city, and there are no pre existing large cities on the map. ![]() This is because units are generally produced a bit slower than in AoW3, and you have fewer unit production sites, i.e. Net result is that is is harder to get a strong army together, and takes longer. You will have to bring an army to capture enemy cities, and they wioll have to do the same, so the game builds up more gradually to big fights. Higher tier units are much rarer and harder to mass.Įvery settlement and forward base (the new version of fortresses) comes with an inbuilt garrison, meaning that your cities won't be captured by crows etc anymore. Plus movement on the strategic map is slightly slower than in AoW3. ![]() Basically, as you play, you are less likely to have as many units as you would in AoW3. ![]()
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